dice
#include "darknet.h"
char *dice_labels[] = {"face1","face2","face3","face4","face5","face6"};train_dice
void train_dice(char *cfgfile, char *weightfile)
{
srand(time(0));
float avg_loss = -1;
char *base = basecfg(cfgfile);
char *backup_directory = "/home/pjreddie/backup/";
printf("%s\n", base);
network net = parse_network_cfg(cfgfile);
if(weightfile){
load_weights(&net, weightfile);
}
printf("Learning Rate: %g, Momentum: %g, Decay: %g\n", net.learning_rate, net.momentum, net.decay);
int imgs = 1024;
int i = *net.seen/imgs;
char **labels = dice_labels;
list *plist = get_paths("data/dice/dice.train.list");
char **paths = (char **)list_to_array(plist);
printf("%d\n", plist->size);
clock_t time;
while(1){
++i;
time=clock();
data train = load_data_old(paths, imgs, plist->size, labels, 6, net.w, net.h);
printf("Loaded: %lf seconds\n", sec(clock()-time));
time=clock();
float loss = train_network(net, train);
if(avg_loss == -1) avg_loss = loss;
avg_loss = avg_loss*.9 + loss*.1;
printf("%d: %f, %f avg, %lf seconds, %ld images\n", i, loss, avg_loss, sec(clock()-time), *net.seen);
free_data(train);
if((i % 100) == 0) net.learning_rate *= .1;
if(i%100==0){
char buff[256];
sprintf(buff, "%s/%s_%d.weights",backup_directory,base, i);
save_weights(net, buff);
}
}
}validate_dice
test_dice
run_dice
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